

- #The foundry nuke studio 1080p
- #The foundry nuke studio drivers
- #The foundry nuke studio driver
- #The foundry nuke studio pro
- #The foundry nuke studio software
ID 500498 - Monitor Out: Setting the output mode to 1080p 12-bit RGB 4:4:4 Dual Stereo on certain AJA cards caused Nuke Studio to crash.ID 500390 - Timeline Editing: Toggling the track visibility of tracks that reference QuickTime files caused Nuke Studio to crash.ID 499680 - Monitor Out: 1080p 12-bit 4:4:4 Single Link was output as 4:2:2 with certain AJA cards.ID 497323 - Monitor Out: 12-bit 4:4:4 RGB outputs did not work as expected in UHD display mode.ID 496347 - BlinkScript: Setting values for float4x4 mtx4 and float3x3 mtx3 in inside process() calls did not work as expected.ID 494705 - Setting custom colors for clip types was slow in Hiero when compared to Nuke Studio.ID 491697 - Cutting nested items in the Project bin to the clipboard using the Ctrl/ Cmd+ X keyboard shortcut caused Nuke Studio to crash.ID 484135 - Linux Only: Nuke 12.2 used more RAM than Nuke 12.1 builds and clearing the cache freed up less memory.ID 472443 - USD: The tooltip for the suppress confirmation dialog control on the Light and Axis nodes was incorrect.ID 469970 - Read/Write: Nuke Studio 13.0 did not load pre-Nuke Studio 11.1.ID 469924 - Timeline Editing: Exporting clip length shots with Apply Retimes checked in the Export dialog applied the retime incorrectly.ID 428360 - DeepMerge: Holdout did not work as expected on volumetric data samples.ID 415797 - High DPI: Node name text was not vertically centered.ID 202128 - macOS only: Setting monitor out to 12-bit 4:4:4 mode displayed incorrect output.ID 134367 - Python: Calling nuke.scriptClear() on the Root node did not remove User knobs as expected.ID 161709/266123/506317 - Monitor Out: Support for HD 10-bit RGB 4:4:4 output from AJA cards has been added.

There are no new features in this release.
#The foundry nuke studio pro
For example, two NVIDIA GeForce GTX 1080s or two AMD Radeon™ Pro WX 9100s. Note:Multi-GPU processing is only available for identical GPUs in the same machine. When enabled in the preferences, GPU processing is shared between the available GPUs for extra processing speed. Nuke's GPU support includes an Enable multi-GPU support option. Warning:Although AMD GPUs are enabled on other Mac models, they are not officially supported and used at your own risk. Bitwise equality between GPU and CPU holds in most cases, but for some operations, there are limitations to the accuracy possible with this configuration.
.jpg)
#The foundry nuke studio driver
Note:For information on the recommended driver for each GPU, see Note:Other AMD GPUs may work, but have not been fully tested.
#The foundry nuke studio drivers
On Windows and Linux, CUDA graphics drivers are bundled with the regular drivers for your NVIDIA GPU. With graphics drivers capable of running CUDA 10.1 or above.
#The foundry nuke studio software
Note:The compute capability is a property of the GPU hardware and can't be altered by a software update. A list of the compute capabilities of NVIDIA GPUs is available at NVIDIAĪn NVIDIA GPU with compute capability 3.0 (Kepler) or above. If you want to enable Nuke to calculate certain nodes using the GPU, there are some additional requirements. Other operating systems may work, but have not been fully tested.

Nuke is qualified on the Centos 7.4, 7.5, and 7.6 distributions. Note:The currently supported version of VFX Reference Platform includes library versions that are only compatible with CentOS 7.4, or later. (We are working toward native Apple Silicon support in future releases.)Īrticle:For more information on Foundry products and supported macOS versions, see Foundry Knowledge Base article Q100592. Apple M1 is tested on Rosetta emulation to ensure new functionality runs as expected on M1 hardware. macOS Big Sur (11.x) or macOS 12.x (Monterey) on Intel chips only.Release Notes for Nuke and Hiero 13.2v2 Release Date
